﻿using OblivionLevelingHelper.Skills;

namespace OblivionLevelingHelper.Classes.Specializations
{
    public class Combat : Specialization
    {
        public Combat()
        {
            Name = "Combat";
            AddSkillModifier(SkillTypes.Blade, 5);
            AddSkillModifier(SkillTypes.Blunt, 5);
            AddSkillModifier(SkillTypes.HandToHand, 5);
            AddSkillModifier(SkillTypes.Athletics, 5);
            AddSkillModifier(SkillTypes.Armorer, 5);
            AddSkillModifier(SkillTypes.Block, 5);
            AddSkillModifier(SkillTypes.HeavyArmor, 5);
        }
    }
}
